Soko64 by Emanuele Feronato is a 8-bit puzzle game for the Commodore 64. The game idea is based on the famous Sokoban, a game designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982.
The goal of the game is that you have to place all crates over the targets, by pushing them. This C64 version includes 64 tricky levels by David Skinner. All levels are unlocked from the beginning, for you to try them all and the solved levels will be marked with green.